[Library Effect]
Lifetime=5
Version=1.00
Display Name=basler_ll

[Properties]
Spot=1
Tower=1
Map=1
Cockpit=0
VirtualCockpit=1


[Emitter.0]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0, 0
Y Offset=0,0
Z Offset=0.0, 0.0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.0]
Lifetime=0.00, 0.00
Type=19
X Scale=0.8, 0.8
Y Scale=0.8, 0.8
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.0]
Blend Mode=2
Texture=fx_basler_star.bmp
Bounce=0.00
Color Start=150, 150, 150, 200
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.1]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0, 0
Y Offset=0,0
Z Offset=0.0, 0.0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.1]
Lifetime=0.00, 0.00
Type=19
X Scale=0.3, 0.3
Y Scale=0.3, 0.3
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.1]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=250, 250, 250, 200
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.2]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0, 0
Y Offset=0,0
Z Offset=0,0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.2]
Lifetime=0.00, 0.00
Type=19
X Scale=0.5, 0.5
Y Scale=0.5, 0.5
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00 
Z Offset=0.10, 0.10
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.2]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=230, 230, 230, 200
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.3]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0,0
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0,0
Y Offset=0.00, 0.00
Z Offset=0,0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.3]
Lifetime=0.00, 0.00
Type=19
X Scale=1.0, 1.0
Y Scale=1.0, 1.0
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.20, 0.20
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.3]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=40, 40, 40, 255
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.4]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0,0
Y Offset=0.00, 0.00
Z Offset=0,0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.4]
Lifetime=0.00, 0.00
Type=19
X Scale=1.5, 1.5
Y Scale=1.5, 1.5
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.50, 0.50
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.4]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=24, 24, 24, 255
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.5]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0,0
Y Offset=0.00, 0.00
Z Offset=1.0, 1.0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.5]
Lifetime=0.00, 0.00
Type=19
X Scale=2.0, 2.0
Y Scale=2.0, 2.0
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=1.00, 1.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.5]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=20, 20, 20, 255
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.6]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0,0
Y Offset=0.00, 0.00
Z Offset=0,0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.6]
Lifetime=0.00, 0.00
Type=19
X Scale=2.5, 2.5
Y Scale=2.5, 2.5
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=1.70, 1.70
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.6]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=16, 16, 16, 255
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.7]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0,0
Y Offset=0.00, 0.00
Z Offset=0,0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.7]
Lifetime=0.00, 0.00
Type=19
X Scale=3.0, 3.0
Y Scale=3.0, 3.0
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=2.70, 2.70
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.7]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=13, 13, 13, 255
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.8]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0,0
Y Offset=0.00, 0.00
Z Offset=0,0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.8]
Lifetime=0.00, 0.00
Type=19
X Scale=3.5, 3.5
Y Scale=3.5, 3.5
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=3.90, 3.90
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.8]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=10, 10, 10, 255
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

[Emitter.9]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0,0
Y Offset=0.00, 0.00
Z Offset=0,0
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.9]
Lifetime=0.00, 0.00
Type=19
X Scale=4.5, 4.5
Y Scale=4.5, 4.5
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=5.40, 5.40
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 0, 1

[ParticleAttributes.9]
Blend Mode=2
Texture=fx_basler_ll.bmp
Bounce=0.00
Color Start=7, 7, 7, 255
Color End=0, 0, 0, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1,1
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

//-----------------------

//[Emitter.10]
//Lifetime=0.50, 0.50
//Delay=0.00, 0.00
//Bounce=0.00
//No Interpolate=1
//Rate=1.00, 1.00
//X Emitter Velocity=0.00, 0.00
//Y Emitter Velocity=0.00, 0.00
//Z Emitter Velocity=0.00, 0.00
//Drag=0.00, 0.00
//X Particle Velocity=0.00, 0.00
//Y Particle Velocity=0.00, 0.00
//Z Particle Velocity=0.00, 0.00
//X Rotation=0.00, 0.00
//Y Rotation=0.00, 0.00
//Z Rotation=0.00, 0.00
//X Offset=0, 0
//Y Offset=0.00, 0.00
//Z Offset=0.00, 0.00
//Pitch=0.00, 0.00
//Bank=0.00, 0.00
//Heading=0.00, 0.00
//
//[Particle.10]
//Lifetime=0.00, 0.00
//Type=19
//X Scale=5, 5
//Y Scale=5, 5
//Z Scale=0.00, 0.00
//X Scale Rate=0.00, 0.00
//Y Scale Rate=0.00, 0.00
//Z Scale Rate=0.00, 0.00
//Drag=0.00, 0.00
//Color Rate=0.00, 0.00
//X Offset=4.9, 4.9
//Y Offset=0.00, 0.00
//Z Offset=0.00, 0.00
//Fade In=0.00, 0.00
//Fade Out=0.00, 0.00
//Rotation=0.00, 0.00
//Static=1
//Face=1, 0, 1
//
//[ParticleAttributes.10]
//Blend Mode=2
//Texture=fx_basler_ll.bmp
//Bounce=0.00
//Color Start=5, 5, 5, 255
//Color End=0, 0, 0, 0
//Jitter Distance=0.00
//Jitter Time=0.00
//uv1=0.00, 0.00
//uv2=1,1
//X Scale Goal=0.00
//Y Scale Goal=0.00
//Z Scale Goal=0.00
//Extrude Length=0.00
//Extrude Pitch Max=0.00
//Extrude Heading Max=0.00

// (c) Gilbert Friemelt 2012