<Gauge Name="L188 Engine Starter" Version="1.1">

<!-- Modified for use in FSX by Paul Strogen 09/01/2009 -->

   <Element>
      <Select>
         <Value>(L:Prop1_Feathered,bool) ! (L:Eng Start Selector,enum) 1 == &amp;&amp; 
                (L:Started,bool) 0 == &amp;&amp; (L:Start_Engaged,bool) &amp;&amp;
              if{ (A:General eng1 starter, bool) ! (A:Circuit general panel on, bool) &amp;&amp; (A:GENERAL ENG1 RPM,RPM) 8250 &lt; &amp;&amp; 
                          if{ 0 (&gt;K:TOGGLE_STARTER1) 1 (&gt;L:Started) } } 
               (A:General eng1 starter, bool) }</Value>

         <Case Value="1">
            <Image Name="Start_Switch_in.bmp" ImageSizes="41,33"/>
         </Case>
      </Select>
   </Element>

   <Element>
      <Select>
         <Value>(A:General eng1 starter, bool) (L:Start_Engaged,bool) &amp;&amp; (A:GENERAL ENG1 RPM,RPM) 8300 &gt; &amp;&amp; (L:Eng Start Selector,enum) 1 == &amp;&amp;
           if{ 0 (&gt;K:TOGGLE_STARTER1) 0 (&gt;L:Start_Engaged) 0 (&gt;L:Started) }</Value>
      </Select>
   </Element>
//---------------------------------------------------------

   <Element>
      <Select>
         <Value>(L:Prop2_Feathered,bool) ! (L:Eng Start Selector,enum) 2 == &amp;&amp; 
                (L:Started,bool) 0 == &amp;&amp; (L:Start_Engaged,bool) &amp;&amp;
              if{ (A:General eng2 starter, bool) ! (A:Circuit general panel on, bool) &amp;&amp; (A:GENERAL ENG2 RPM,RPM) 8250 &lt; &amp;&amp; 
                          if{ 0 (&gt;K:TOGGLE_STARTER2) 1 (&gt;L:Started) } } 
               (A:General eng2 starter, bool) }</Value>

         <Case Value="1">
            <Image Name="Start_Switch_in.bmp" ImageSizes="41,33"/>
         </Case>
      </Select>
   </Element>

   <Element>
      <Select>
         <Value>(A:General eng2 starter, bool) (L:Start_Engaged,bool) &amp;&amp; (A:GENERAL ENG2 RPM,RPM) 8300 &gt; &amp;&amp; (L:Eng Start Selector,enum) 2 == &amp;&amp;
           if{ 0 (&gt;K:TOGGLE_STARTER2) 0 (&gt;L:Start_Engaged) 0 (&gt;L:Started) }</Value>
      </Select>
   </Element>
//---------------------------------------------------------

   <Element>
      <Select>
         <Value>(L:Prop3_Feathered,bool) ! (L:Eng Start Selector,enum) 3 == &amp;&amp;
                (L:Started,bool) 0 == &amp;&amp; (L:Start_Engaged,bool) &amp;&amp;
              if{ (A:General eng3 starter, bool) ! (A:Circuit general panel on, bool) &amp;&amp; (A:GENERAL ENG3 RPM,RPM) 8250 &lt; &amp;&amp; 
                          if{ 0 (&gt;K:TOGGLE_STARTER3) 1 (&gt;L:Started) } } 
               (A:General eng3 starter, bool) }</Value>

         <Case Value="1">
            <Image Name="Start_Switch_in.bmp" ImageSizes="41,33"/>
         </Case>
      </Select>
   </Element>

   <Element>
      <Select>
         <Value>(A:General eng3 starter, bool) (L:Start_Engaged,bool) &amp;&amp; (A:GENERAL ENG3 RPM,RPM) 8300 &gt; &amp;&amp; (L:Eng Start Selector,enum) 3 == &amp;&amp;
           if{ 0 (&gt;K:TOGGLE_STARTER3) 0 (&gt;L:Start_Engaged) 0 (&gt;L:Started) }</Value>
      </Select>
   </Element>
//---------------------------------------------------------

   <Element>
      <Select>
         <Value>(L:Prop4_Feathered,bool) ! (L:Eng Start Selector,enum) 4 == &amp;&amp; 
                (L:Started,bool) 0 == &amp;&amp; (L:Start_Engaged,bool) &amp;&amp;
              if{ (A:General eng4 starter, bool) ! (A:Circuit general panel on, bool) &amp;&amp; (A:GENERAL ENG4 RPM,RPM) 8250 &lt; &amp;&amp; 
                          if{ 0 (&gt;K:TOGGLE_STARTER4) 1 (&gt;L:Started) } } 
               (A:General eng4 starter, bool) }</Value>

         <Case Value="1">
            <Image Name="Start_Switch_in.bmp" ImageSizes="41,33"/>
         </Case>
      </Select>
   </Element>

   <Element>
      <Select>
         <Value>(A:General eng4 starter, bool) (L:Start_Engaged,bool) &amp;&amp; (A:GENERAL ENG4 RPM,RPM) 8300 &gt; &amp;&amp; (L:Eng Start Selector,enum) 4 == &amp;&amp;
           if{ 0 (&gt;K:TOGGLE_STARTER4) 0 (&gt;L:Start_Engaged) 0 (&gt;L:Started) }</Value>
      </Select>
   </Element>
//---------------------------------------------------------

   <Element>
      <Select>
        <Value>(L:Start_Engaged,bool)</Value>
         <Case Value="0">
            <Image Name="Start_Switch_out.bmp" ImageSizes="41,33"/>
         </Case>
      </Select>
   </Element>

   <Mouse>
      <Tooltip>Push To Start Engine %((L:Eng Start Selector,enum))%!d!</Tooltip>
      <Cursor Type="Hand"/>
      <Click> 1 (&gt;L:Start_Engaged) 0 (&gt;L:Started)</Click>
   </Mouse>
</Gauge>





